Pertemuan_5_DASAR-DASAR_PERANCANGAN_INTERAKSI - Amazing Indonesia

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Saturday, 29 October 2011

Pertemuan_5_DASAR-DASAR_PERANCANGAN_INTERAKSI


—design:
—what it is, interventions, goals, constraints
—the design process
—what happens when
—users
—who they are, what they are like …
—scenarios
—rich stories of design
—navigation
—finding your way around a system
—iteration and prototypes
—never get it right first time!

 design interactions not just interfaces
 not just the immediate interaction
 e.g. stapler in office – technology changes interaction style
—manual:  write, print, staple, write, print, staple, …
—electric:  write, print, write, print, …, staple
—
 designing interventions not just artefacts
 not just the system, but also …
—documentation, manuals, tutorials
—what we say and do as well as what we make

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